Sakuna: Of Rice and Ruin Localization Blog #2
Localizing Sakuna: Of Rice and Ruin By John Wheeler When I joined XSEED back in 2016, we would gather for weekly meetings to discuss upcoming titles, and on occasion someone would bringRead More…
Localizing Sakuna: Of Rice and Ruin By John Wheeler When I joined XSEED back in 2016, we would gather for weekly meetings to discuss upcoming titles, and on occasion someone would bringRead More…
Bringing the Characters of Sakuna: Of Rice and Ruin to Life Sakuna: Of Rice and Ruin arrives on PlayStation 4, Nintendo Switch, and Windows PC via Steam on November 10. This hybrid action platformerRead More…
STORY OF SEASONS: Friends of Mineral Town Localization Blog #1 Howdy, everybody! This is John from XSEED Games, here to tell you a little about STORY OF SEASONS: Friends of Mineral Town.Read More…
It’s time for our last Q&A blog of the year. It’s been a fun time answering all these questions–you guys had some seriously good ones!–but now it is time for us toRead More…
It’s that time again! Our fourth 2017 End-of-the-Year Q&A Extravaganza is here! I lied about there being more next week in the last blog, because it is clearly still this week. ThisRead More…
Happy Holidays! It’s Christmas for those who are down for Santa, and we have a gift for you! (It’s also a gift for those who aren’t down with Santa. You know whatRead More…
Our second 2017 End-of-the-Year Q&A Extravaganza is here! There will be more next week, but for now, we have some answers from: Ken Berry, Executive Vice President / Team Leader John Wheeler,Read More…
It’s time for our first 2017 End-of-the-Year Q&A Extravaganza! We’ve got a bunch of these we’ll be posting over the holiday break, so please look forward to them. Now, let’s roll rightRead More…
Hi there! Remember, back in December, when we had an “End-of-the-year Question Extravaganza Blog”? And how there was going to be a second part? Well, FINALLY, here it is! Round two of ourRead More…
Hi, everyone! Thank you very much for sending in your questions to Twitter so that we could put together this blog! There was no way that we could answer everything this firstRead More…