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Tag: DEADCRAFT
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Blog
DEADCRAFT Developer Blog #3: Zombie crops and zombie cars—the origins of zombiecrafting
DEADCRAFT Developer Blog #3: Zombie crops and zombie cars—the origins of zombiecrafting From the beginning of development, we had already decided that frankies (loyal zombie...
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Blog
DEADCRAFT Developer Blog #2: Striking the right balance between action and survival
DEADCRAFT Developer Blog #2: Striking the right balance between action and survival This is Akira Kurochi, the director of DEADCRAFT at Marvelous. In this post,...
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Blog
DEADCRAFT Developer Blog #1: Combining zombie action, zombie survival, and zombie crafting
DEADCRAFT Developer Blog #1: Combining zombie action, zombie survival, and zombie crafting This is Hisashi Fujii, the producer of DEADCRAFT at Marvelous. The idea for...