Exile’s End is a collaboration between Tokyo-based independent game developer Matt Fielding and several talented Japanese game industry veterans, backed by Japanese publisher Marvelous. The game is a remake of Fielding’s first independent release, Inescapable, building and expanding on the original idea by adding an atmospheric soundtrack, significantly more enemies, animated cutscenes, greater story depth, a greatly expanded world, and multiple endings. Inspired by classic “cinematic platformers” like Out of This World/Another World and Flashback: The Quest for Identity, Exile’s End plays out as an exploration-driven side-scrolling adventure through a massive, interconnected laboratory and mining complex on a moody, lonely alien world, and offers a variety of diverse locations to explore and puzzles to solve through skilled platforming and clever usage of the game’s myriad weapons.
• An enormous, interconnected world of over 1200 screens to explore,
featuring adventure-style puzzles mixed with intense platforming action.
Daring jumps, complex enemy patterns, stealthy subversions, hidden
treasure chambers and more await, accompanied by Metroidvania-style
progression and Another World-inspired atmospherics!
• Animated cutscenes expand upon a branching story of ancient riddles
and modern-day hubris, posing the question, “What is the nature of true
heroism?” Player decisions will guide them through a deep, expansive
mystery that ultimately leads to one of two possible endings.
• Soundtrack by Keiji Yamagishi, legendary composer for Ninja Gaiden (NES),
Tecmo Super Bowl, Dynasty Warriors, and numerous other classic games.
• Art and graphics by Japanese industry legends whose works include
Sword of Mana, Guilty Gear, and an unreleased Sega Megadrive/Genesis
version of Ninja Gaiden.