Discussion in 'General Video Games Discussion' started by VongolaGearX, Oct 26, 2013.
Is Judgment canon to Yakuza or does it start a new canon? Does it spoil any of the games?
It's set in Kamurocho post Yakuza 6, but the characters are all new. No returning characters like Kiryu or Majima. But the yakuza you have relations with are a (very minor) subsidiary of the Tojo Clan. In the whole game there's maybe one very light reference to Kiryu in a sidequest regarding a sidequest Kiryu was involved in in 6.
Astral Chain has it all. Hidden toilets? Secret cats? It's all there, baby!
Started up Xenoblade Chronicles 2 Torna expansion yesterday... already sunk 5 hours into it and its has some very nice and welcome changes *cough* no core crystal gacha shenanigans *cough*. The main cast consists of some familar faces and characters only referenced or rarely shown in the first game, im already starting to get the feels for the characters and whats going on.
Ya know, after I sunk 220 hours into the first game I would have figured I may be fatigued of the game or ready for something else but no... im right back into it. This expansion kinda even feels like its own game which while its technically just an expansion, there is a lot here and with enough switched up for it to kinda be its own thing. I really appreciate the effort put in to make this one familar but different, im strapped right back in and ready for more!
I was naughty like my boy Fred this evening, while I played Friday the 13th.
Bear traps don't care, they don't discriminate between Jason and Counselors. Sometimes, you just want to watch the others suffer, and give the big galoot a hand.
A bear trap at the foot of the stairs somebody just went up. Placed next to the car's gas tank... next to the boat. Placed with care inside Jason's shack, to help protect his mother's sweater.
Bear traps everywhere!!
Been doing a bit of everything on my short list lately!
Sonic Mania. Omg Imma need more patience to beat that last world... didn't even make it to final boss before using up my lives and getting a Game Over. Will need practice/patience for this >_>
Utawarerumono: Mask of Deception. My on-off VN currently. Want to dive more into it than keep taking breaks.
Fire Emblem Warriors. Not a long game, but need to be in the mood for it.
NES Remix. Always picking at this. Ice Climbers is the worst thing ever made though. Omg do I ever loath jumping in that!
Smash Bros. Ultimate. Always working on Spirit Board unlocks and playing through Classic Mode with everyone.
I'm working on Plantera and Doodle God: Crime City right now. Gonna try to wrap them up and get them out of my way within a week. (I've finished finding all the elements in the main section but I still have to do all 6 'campaigns'.) I need to get back to Liar Princess, too, but sadly, I'm going to need to look up a walk-through because I can't figure out how to get off the platform I've found myself on without killing my wee prince.
I'd like to finish all three of these within September, if I can. Depends on when I get my hands on Link's Awakening, though. But if I do finish those three, that'll put me at 18 games completed in 2019.
Picked up the Hitman HD Collection on PS4, so I've currently been inching through Blood Money. Starting with Hitman 2016 and Hitman 2 has definitely been a disadvantage, as this game is so much more difficult! Still enjoying it, but in a love-hate kind of way as I play the same level 15 times to complete it.
*sigh* With all my PSP 3000 issues with those awful prongs, I turn it off and my UMD made clicly sounds as it won't spin Hopefully I can get it fixed so I don't need to buy a new one...
Sorry Persona 2 IS, you gotta go on break until it gets fixed. Guess I'll use my 3DS for the time being to play a short VN.
I finished Astral Chain, and after the last Direct finally caved to Nintendo Online. I was just playing some the SNES games, but there are actually some pretty cool things in the NES one too. So, I find myself playing through Vice Project Doom while waiting for Daemon x Machina to show up.
Hot damn! Daemon x Machina is sick.
I'm currently playing Link's Awakening, probably like a loooot of others right now. It's all every bit as cute as it looks in video clips so far, and I like how it controls (though the first boss battle became fast enough toward the end that I actually had to retry several times, even though it was such a simple goal...hit that tail thingy four times!)
I think my biggest hangup is the art style, actually. The characters remind me of Funko Pops, like they lack life. Still wanting to give the remake a shot, but definitely not wanting to pay $60 for it. Maybe $20-30 at most.
Yeah, I know what it's like to just not be able to get into an art style. I'm like that with a lot of games. Fortunately for me in this case, I think it's adorable. They look all small and squishable, sort of like tiny plushies, and the animations are really cute, too, so I'm having fun. (Never played the original.) I'm far more into games where you're right down there in the action, not looking down at it from above like this, but the smooth mechanics and animations and the relatively easy progression is making it fun for me. I'd like there to be more to the story and characters, but it's probably just not that type of game. I've finished Key Cave so...I think I'm not quite half way through? Not sure if it becomes a deeper story later on or not.
I think they are meant to be like toys, which I think is cool. I remember learning about making items in a photograph look like toys through various ways and Link's Awakening reminds me of that since it's using some of the similar things I learned. It creates the effect where scenes in the game look like actual dioramas, and I think that's really cool. While I can see it being a little lifeless since they are toys, I think comparing them to souless Funko pops is a bit far. But I understand waiting on it. I picked it up for $50 and even that felt a bit much.
Also Kikki, the story becomes SLIGHTLY DEEPER but that is all I will say.
I dunno, Funko seems to be pretty close. I mean, maybe it's not totally fair since Link still has like, a shape to his face. Maybe something like a NendoroidxFunko Pop, but I dunno, really killed interest for me, at least visually.
Is it longer than the original, or is it pretty faithful?
It's pretty faithful. The only big change is the dungeon mode, which is soso. Honestly, the game might be shorter with the QoL improvements, though only a bit shorter.
Okay, cool. The story of Link's Awakening so far seems to be
Spoiler: I'm not sure the basic premise of a game this old can be spoiled, but just in case...
"You crashed on an island, oopsy. Now you have to get off! The only way to do that is to wake up the huge mythical creature in the middle of the island, and you'll have to play 8 different instruments to rouse him. They're all stuffed away in different dungeons, so you just toddle off and get those!"
I'm only finished the first three dungeons (plus a bunch of extras), but so far there doesn't seem to be anything more to the game than that. It's basic and cute enough in its way, but it's not the kind of thing that can really pull me in. I want to know things like
Spoiler: More probably-unnecessary caution
Why Link was on that boat, and all by himself? Where was he headed before he got shipwrecked? Have all the people of the island been there their whole lives? When was the Wind Fish last awake? Why can some animals talk? Is there a bad guy to this story, or is it just a straight adventure with no larger plot?
That's just so far. It's a good enough game just for the gameplay, but I don't have any favourite games that aren't story-driven, or at least have the potential to be story-driven. (All LoZ games have at least slightly amorphous stories, imo, but some have more lore and character development, and more fuel for the imagination than others.)
While waiting for my new games to come out (*cries in Destiny 2: Shadowkeep and Trails of Cold Steel 3 should both have been out by now*), since my current budget doesn't allow me to get Utawarerumono Zan, I've instead been replaying the beginning of Mask of Deception. Playing it again after having finished the duology is more interesting than I thought it would be - the chemistry between Haku, Kuon, and Ukon feels almost foreshadowy with the benefit of hindsight.
EDIT: @Kikki Agreement - I haven't played the Switch port, but while the original GameBoy version of Link's Awakening is one of my favorite Zelda games from a gameplay standpoint, it's very story/lore-light even by Zelda standards. Fortunately, I think it's also the perfect length for what it is - it's much longer than you'd expect a GameBoy game to be, but I also feel it's not so long that the lack of story makes it feel empty.
(Though much like you, I can't put it as one of my favorite favorite games without any kind of narrative - heck, there are at least 3 other Zelda games I would put as a favorite before Awakening.)
I just finished Link's Awakening and it was cute and fun, but yeah...never gonna be a favourite. Too simple for that. My favourite Zelda games are TP, OoT, BotW and SS. (I don't know if anyone else counts SS as one of the more enjoyable LoZ games, lol...but I do! Though I'd have liked it more if it had a standard control scheme...the motion controls could be a pain. Especially if you played during daylight in a room with any windows, lol.)
I still don't know what my play time is, though, because all my Switch wants to tell me is that it was 'first played 8 days ago'. I think it may have taken me longer than average; I'm not great at finding my way through dungeons. I had a friend say they beat it the same day they got it, which sounds insane to me. (Also not very fun. I like my games to last, not whiz by.)
Today I played the Neo Cab demo (on Switch) and I highly recommend the demo to others as well. I found it super interesting, but the main character bugged me because even though I'm really interested in the story, she was too emotionally volatile (and you have to actively manage her emotional state as well as your star rating as a cabbie...and your power usage and money input/output). I constantly wanted to tell her to control herself. But it was really unique and interesting so I definitely recommend it to others to try. Can't go too far wrong trying a demo
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