I hope it's okay to post my hobby project here! Rockman Copy System is my attempt to make an engine that replicates the physics of the original Rockman / Mega Man games. Currently Rockman, Rockman 2, Rockman 3, Rockman 4 and Rockman 5 are supported. I'm almost done with Rockman 6! Builds are available for Windows and PlayStation Portable. I'd like to support more platforms in the future. Can't wait? Grab the source code and compile it yourself, as it's open source! The Windows version has two executables. If you want to use the SDL 2.0 build, remember to download the library first, as it's not included. Be sure to read the release notes in readme.txt for more information.