Popolocrois Localization

Discussion in 'Suggestions' started by nonamen, Aug 22, 2014.

  1. nonamen

    nonamen Guest

    Apart from the kiseki series i can say that this is one of the games i'd like to see in english someday
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  2. Wyrdwad

    Wyrdwad Administrator Staff Member

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    Er... it is in English. You just linked an image of the English-language PSP box art for it. That's not a mock-up -- it was released in North America and Europe early in the PSP's life cycle.

    The PSP version is a bit of a disappointment, though, compared to the Japanese-only PS1 originals it was based on. There are a lot of technical issues, a simplified battle system, and SO MUCH missing content -- two full 30-40 hour RPGs were combined together, along with some original content, into a game that lasts less than 30 hours in total. Whole dungeons were scrapped, whole subplots, whole story sequences, major chunks of the soundtrack... It's baffling as to why Sony did this, as the original games are among my favorites of all time, and this is little more than a pale shadow of them.

    If you can't read Japanese, though, the English PSP release is the next best thing to the PS1 originals. Just be sure you know, going into it, that there's a LOT missing.

    -Tom
     
  3. nonamen

    nonamen Guest

    I played the english game and it feels to me that that was not the entire story, din't narcia have a son?
     
  4. Wyrdwad

    Wyrdwad Administrator Staff Member

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    Oh, man, you're going to make me talk about PopoloCrois now, aren't you? ;)

    See, before I became a die-hard Falcom fanboy, I was a die-hard PopoloCrois fanboy. I was (and to an extent still am) obsessed with it, and wound up fansubbing both of the TV anime series -- a total of 51 episodes. I even included some samples of my fansub translations in my portfolio when applying to work at XSEED!

    To answer your specific question, yes, Pietro and Narcia had a son named Pinon -- though that occurred well after the original PS1 trilogy. He was the star of the PS2 games, as well as the second anime series.

    Weird cell phone game aside, there have actually been six PopoloCrois games in total:

    PopoloCrois Monogatari (1996, PS1)
    - Prince Pietro is 10 years old. This is what was adapted into Chapter 1 of the PSP game (The Ice Demon Chapter), though a ton of content was inexplicably cut from it, including three notable dungeons (the desert island, the ghost ship and the creepy Alice in Wonderland-esque house at the gate to the dark world) and countless story scenes.

    PoPoRogue (1998, PS1)
    - Prince Pietro is 12 years old. A weird side story in which PopoloCrois Kingdom is literally ripped from the face of the earth and thrown into a dream dimension, and Pietro has to travel back in time and work together with his father to save it. A deeply flawed game, as the developers experimented with a lot of unique game mechanics that didn't entirely work out for them -- but still very charming, with some of the best towns in the entire series. No part of this story was featured in the PSP game, though a lot of the mercenary characters you could hire to join your party were reused in the PSP game as orb summons.

    PopoloCrois Monogatari II (2000, PS1)
    - Arguably the pinnacle of the series. Prince Pietro starts the game at 12 years old, but the story jumps forward in time three years after the prologue, so he's 15 for most of it. The part of the game where he's 12 is featured at the very beginning of Chapter 2 in the PSP title, and the rest of it is featured as Chapter 3 (the Goddess Maira Chapter). Most of the game's story is intact in the PSP version, though a few key scenes were cut, and virtually all of the voice-acting was removed (in the PS1 game, every single cutscene is fully voiced).

    PopoloCrois: Hajimari no Bouken ("A New Departure") (2002, PS2)
    - Prince Pietro is now King Pietro, and he's 30 years old. His 8-year-old son Pinon is the hero this time. Unfortunately, this game... is really not very good. The gameplay is OK at best, but it's killed by uninspired dungeon designs, ridiculous load times (the worst I've ever seen) and the most generic plot imaginable, which ignores a lot of key details from the PS1 trilogy. It really feels like the people who made this game had never played a PopoloCrois game before, and virtually all the charm was gone. Fortunately, the first half of the 2003 anime series covers the same story as this game, and does a much better job of telling it, so I'd recommend checking that out instead -- you'll have a better experience. If there's one really good thing that came out of this game, though, it's the soundtrack, which is possibly the best in the series! Listen for yourself:



    PopoloCrois: Tsuki no Okite no Bouken ("Enchanted Lunar Tale") (2004, PS2)
    - The last major PopoloCrois release, taking place mere months after the end of the previous game. Definitely a better effort, with an added "flick" system that's actually kind of neat and unique, and a much improved battle system as well. Still kind of "meh" compared to the original PS1 trilogy, though -- but again, the second half of the 2003 anime covers the same basic story and does a better job of conveying it, so anyone who wants to know what happens can just watch that instead.

    ...And finally, there was PoPoLoCrois on PSP. Advertised as a compilation of PopoloCrois Monogatari and PopoloCrois Monogatari II with an all-new second chapter inserted between them, the end result was a game that told only maybe 50% of the story from the two PS1 games, and just in general felt really sloppy and unfinished compared to the original games from which it drew its inspiration. The added second chapter was nice, and did a good job of adding some character development to Kimen Douji (who got almost none in PopoloCrois Monogatari II), but it wasn't enough to make up for everything that was missing.

    If you've never played the original PS1 trilogy, though, it's definitely a good enough substitute, as it's by no means a bad game in any way. It's just a little painful if you're a huge fan of the originals, as sadly, it in no way lives up to them.

    ...Oh, and while I mentioned the 2003 anime series above, I haven't yet mentioned the other anime series! In 1998, there was a 25-episode anime series simply titled PopoloCrois Monogatari, which took place at around the same time as PoPoRogue (so Pietro is age 12). Unlike the 2003 series, this one wasn't a retelling of any of the games, but rather a completely original story about a mysterious girl named Hyuu who was brought into PopoloCrois by accident through one of GamiGami Maou's inventions and may be the last surviving member of a "Wind Clan" that's long since thought to have gone extinct. It's a pretty cool story and a pretty cool show in general, adopting less of the Saturday morning cartoon adventure feel from the 2003 series, and more of an introspective character study feel.

    -Tom
     
  5. DustyStarr

    DustyStarr Well-Known Member

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    Hmm... perhaps XSEED could localize the older games (PS1 at least) and release them digitally on the PSN? :3 Might not be enough profit margin for that, but it is a fun idea.
     
  6. Chaosblade77

    Chaosblade77 Well-Known Member

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    Unless things have changed, I don't think PS1 games can be altered for release. So that would include localization.

    And I picked up the PSP game last month. I guess the fact it is two games compressed into one is why it's cheap.
     
  7. DustyStarr

    DustyStarr Well-Known Member

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    Aw. :/ I guess I figured if Nintendo would allow it, Sony would... not good logic, butt steel.
     
  8. nonamen

    nonamen Guest

    I happened to watch your fan-subbed anime ;) since i'm also love this game, this game made me look for something and i found falcom. Thanks for that long explanation as well now i have some idea on how the second part looks like since i never got the chance to play it.
     
  9. Wyrdwad

    Wyrdwad Administrator Staff Member

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    Somehow, I can't imagine you liking it all that much... but if you do play it, my advice is to stick with it for a while, as it doesn't really start to get good until Chapter 2. Chapter 1, unfortunately, has so much content removed from the PS1 game that it feels cobbled together -- you don't really get a sense for the characters like you do in the original, and it just feels like a bunch of events happening in succession. It's not until you get to the original content in Chapter 2 and the content from PopoloCrois II in Chapter 3 that the game slows down a little and actually takes time to develop its characters, and only then does a little bit of the magic of the originals really shine through IMHO.

    -Tom
     
  10. Legion1X

    Legion1X Member

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    I played through the psp game having no knowledge of the series before hand and still quite enjoyed it. I think the most annoying part of the game is the constant loading it requires, there are pauses while it loads in special attacks, etc, all the time..

    It's one game that I think would run so much better as a digital release, but sadly, as it was released in (I think?) 2006, it never got a digital release and is UMD only
     
  11. nonamen

    nonamen Guest

    I have to agree it loads slow in the psp at times, but the combined attack thingy is awesome (played it 10 times) still don't know what that's called.
     

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