It's not like any other kind however, and really, it's not a serious fighting game, no matter what anyone says, as it really wasn't designed for it. It was built for random chaos, and that's what it does best. I think the thing with those is that they actually try, which counts for a lot, even to the point of making fights make sense, or weaving additional challenge into them with the story. I've only played Persona 4 Arena out of their efforts, which I bought purely for the story, and that even worse on the story:gameplay department, seeing as having about half an hour between a fight of text is a baseline and all fights are just one-round matches. Incidentally, I like fighting games which are designed for people who are terrible at them, like me, so I really like having a random bash on Persona 4 Arena. Although anything I had which resembled any sort of competence has long since gone as I've not done it for a while.